- Jul 17, 2017
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Welcome lads, and ladies (I know you're out there) to my own personal guide to taking blocks off of your fap material!
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Before we begin, take a note that if you are looking to get into uncensoring games, there will be some software requirements.
You should be fairly familiar and comfortable with a computer.
This does not mean you need to be a tech wizard, but I'm not going to explain how to copy + paste.
___________________________________________________________________________________________________
Before we begin, take a note that if you are looking to get into uncensoring games, there will be some software requirements.
You should be fairly familiar and comfortable with a computer.
This does not mean you need to be a tech wizard, but I'm not going to explain how to copy + paste.
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GAMES RELEASED AFTER 2023!
Read before you comment.
The traditional shader mosaic will remain the same. However, developers are now required to also censor all textures within the game files.
Some developers were already doing this, but it was rare at best. Now it's a hard requirement for any game to be sold.
This likely means there is a team at DLsite using the same cracking tools as we are to manually check the game files.
Or the developers are being required to hand over the raw game files for review. I have not seen or heard what the exact process is.
All Japanese games released after 2023 will require both shader work, and artwork modifications to truly decensor.
For anyone looking to uncensor the latest releases, be prepared for the additional work of redrawing, or using Stable Diffusion to create new textures.
I'd love to add a section to this guide for using AI to decensor. But so far most of my experience with using AI for this task is lackluster at best.
I can assure you someone is probably working on a demosaic AI, but the current methods using Img2Img is not quite there yet.
Stay tuned.
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I did the work and compiled everything into this guide, but I'm not exactly a tech guru.
I stongly urge you to read the guide from top to bottom, to understand the context of the information found deeper into the guide.
What does this guide cover?
- Modifying material assets
- Modifying shader assets
- Removing monoscript assets
- Compressed assets
- Translating Unity games
What does this guide NOT cover?
- Hex editing - alternative method
- Assembly-CSharp editing
- Editing 3D textures - soon™
- Editing 2D textures - unlikely
- 3D modeling to replace in-game assets
Anyone who cares to submit their process of modifying assets / code are more than welcome to. Anything shared with my eyes will probably end up in this very guide.
If you have some information, please do share it!
Last thing before we begin.
If you notice any blatant mistakes within this guide, or anything left in need of further explanation, feel free to send me a PM or leave a comment.
I can easily make a correction, or add information where it's needed.
Noteworthy places to check for an existing uncensor
Useful
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Starting to show the age of this thread, RIP Hongfire
ManlyMarco's Patreon
(Mostly Koikatsu related, but has some other projects.)
Check here:
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How do I know if my game can be uncensored?
Read before you comment.
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How do I know if my game should be uncensored?
PLEASE read before you comment.
PLEASE read before you comment.
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Unity Asset Bundle Extractor
Required
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Unity Asset Studio
Resource
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* * * * * CRITICAL INFORMATION * * * * *
MAKE A BACKUP BEFORE YOU MAKE ANY EDITS!
CREATE A COPY AND STORE IT IN A SEPARATE FOLDER!
How do I save my modified asset?
Important
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Material Mosaic Removal
Common
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Material Mosaic Removal Alternative
Uncommon
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Shader Mosaic Removal
Very common
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Monoscript Mosaic Removal
Rare
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Compressed Assets
Uncommon
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Textures 3D
wip
WIP, this section is 3D Unity games which contain skin or otherwise any texture which can be exported, edited, and reimported to provide a custom or different flavor. Best example would be adding freckles to someone's skin, or changing their shirt color from red to blue. Something along these likes will be added here, but this method has big problems with certain games. Some games will accept your modded textures, other games will crash or go crazy.
I may eventually add an example of one of the few games I've had success with.
But otherwise 3D textures very rarely have anything to do with censorship, and should probably be left to the "pros" of decensoring.
Textures 2D
wip
I've had tons of mixed results here.
You can extract the textures from a game, edit them, but importing them back in can completely destory the format and break the image.
Most cases it just turns the whole texture gray or blue. I'm still working on that lol.
2D textures which are actually responsible for the censorship are tricky to begin with. I'm a decent artist myself, but I have a hard time emulating other people's art style. I also do not have any real professional editing software, so my tools are limited. In many cases, the workload involved with uncensoring a single game could be manually editing dozens if not hundreds of images by hand.
Any animations that are cut into frames and have a baked censor, could be in the thousands of images to edit by hand.
This will likely remain a WIP, or eventually just removed from the guide.
Registry Edit Mosaic
Very rare
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Manly Marco's automatic demosaic!
Resource
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Translating Unity Games
Resource
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UABE and UABE-A crash or error on dump
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Game Requests
If it's a dlsite title, just share the RJ # / RE #, that's adequate enough to find the title.
You're more than welcome to discuss, and request help in the comments.
TBA :
Texture editing has been missing for over a year now, and it still gives me trouble.
Some new alternative methods have appeared in the comments, but are a little more convoluted.
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